Elliot Posted July 5, 2006 Share Posted July 5, 2006 I model 6 faces in AutoCAD. Once I have them I grouped them as a cube. The I bring the cube into VIZ. When I try to put colors or textures on any of the faces. The colors and faces propagate to all the other faces forming the cube. I can not even pick on a face to modify that independent face. How can I avoid this....? The reason for the test is that I have 6 faces in a 2D drawing of a complex product that I want to put together and bring into VIZ. I am experimenting with just a box, but when I bring the box into VIZ but cant' do much with it. What is it that I am doing wrong...? Thanks Elliot Link to comment Share on other sites More sharing options...
antonio_frias Posted July 5, 2006 Share Posted July 5, 2006 Are all your faces on the same layer or do all your faces have the same colour? Try putting each face on a separate layer with diferent colours. That should work when you import your model? Have you tried creating a block instead of grouping the faces? Link to comment Share on other sites More sharing options...
Elliot Posted July 5, 2006 Author Share Posted July 5, 2006 Antonio Thanks for the input. I did what you suggested and it works. Is this an acceptable method to do a model...? I find that you loose a lot of control. I can't edit the mesh... that editable mesh option doesn't even show up... Thanks Elliot PD I sent a private email to you. I go through Paris every once in a while. Interesting city. Once I get there I go on the fast train to the north.... I like it.... Link to comment Share on other sites More sharing options...
Fran Posted July 5, 2006 Share Posted July 5, 2006 Hi Elliot, How are you importing your acad object? Does the cube come into VIZ as a single mesh? I see you have a solution via layers. If you should ever need to access just one or some of the faces of a mesh, you can enter sub-object mode in the Modifier Panel. When you expand the Editable Mesh tree, you will see several options for selecting (vertices, edge, face, polygon, element). You can assign a Material ID to your selection and create a Multi-Sub Object material that has different materials in a list. The number on the list can coorespond to the Material ID for your different polygons when you apply the Multi-Sub Object material to the entire object. Link to comment Share on other sites More sharing options...
Elliot Posted July 5, 2006 Author Share Posted July 5, 2006 Fran. Thanks for your response.... I am not too sure I understand it.... I am not that profecient but I working with the model right now. It makes sense what you are saying.... I will know in a little while. Thanks again.... I know how to do this in SolidWORKS but everytime I bring the model from SW into VIZ I get this double sided faces with lots of polygons. Now I am going to AutoCAD and trying to assemble like a wireframe model. Then bring into VIZ and modify it within VIZ. I think this is way above my proficiency level.... Way above my age bracket.... He he he Thanks Elliot Link to comment Share on other sites More sharing options...
notamondayfan Posted July 6, 2006 Share Posted July 6, 2006 try adding the "edit mesh" modifier to your cube. Link to comment Share on other sites More sharing options...
Elliot Posted July 6, 2006 Author Share Posted July 6, 2006 Dean Thanks for your response. I don't know what was wrong. I started from scratch once again and everything started working fine. I really don't understand the mistery. I guess that's typical with VIZ and me. Thanks Elliot Link to comment Share on other sites More sharing options...
notamondayfan Posted July 6, 2006 Share Posted July 6, 2006 maybe try learning modeling in vis, then u arent going to come across any issues like this in the future? Link to comment Share on other sites More sharing options...
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