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SketchUp 2 Max8 Flipped Faces


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Exporting a model to .3ds or .obj from Sketchup to 3dsmax 8 gives me a ton of flipped faces. Is there any way around this?

 

Is it one of those things that just require hours of cleanup, or perhaps a third party program could handle the data better (ala polytrans, etc)

 

Thanks in advance,

 

mp

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Did you check the faces in Sketchup? It's pretty easy to have them backward in Sketchup without ever noticing - in the default material, purple is back but when you start adding materials you lose that indicator.

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  • 4 weeks later...

If you go under the View menu > Rendering > Monochrome...this will display which faces need to be flipped to the front (tan) side. Below is a ruby script that you can drop into your Plug-Ins folder and with one click on each surface that needs to be reversed it will flip them. It saves a ton of time. The tool will appear under the Tools menu > LeftClickReverseTool once you have it in the Plug In folder. Hope this helps.

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