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fabric in beta?


ki_cz
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I'm having a tonne of trouble creating a fabric material in maxwell beta simply because you can't put a falloff map in the diffuse slot. I've put a pretty decent bump in the bump slot, and it looks "ok", but definitely too "diffusey". Has anybody found a way around this, or have any tips? If one of your tips is "upgrade to v1.1", that's probably not going to happen for a while still.

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