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got a global illumination question


dnagi
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Not too sure if these will help the splotches but some of your settings are strange

 

1) Why image sample 64/256? 1/4 16 should be more than enough

2) Trace depth should be the sum of Max Reflect and Max Refract

3) Increase your average photons per light and drop the decay

4) FG samples can be as low as 20 if you are using enough Photons (and will be quicker)

5) Increase FG trace depth (Same theory as point 2)

6) Max bounce can be 1 or more to get better results

 

HTH

 

JHV

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