jtmdr Posted July 15, 2006 Share Posted July 15, 2006 I'm wondering what is the best way to utilize shaders and bump maps. The UVW map Gizmo - specifically. Is there a way to "lock" the size of the bump map to the shader map when using the Gizmo? I' ve had some that seem to "lock together" when adjusting the size of the UVW map, and others that do not. Is the best way to manually adjust the size of the maps so they're identical in size, or am I missing something. THANKS! Link to comment Share on other sites More sharing options...
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