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housin colony


blade911
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hi everyone..

 

jus a housing project im workin on here in the middle east. muscat, oman to be precise..

 

basically the whole thin was modelled in cad. n as u can see there are some kinda deforms in the kerb area. this was cus i used boolean on cad objects which i know is not recommended. hope someone cud tell me an easy way to fix somethin like this plus on the image as a whole.

 

i generally wanted to give a conceptual look to the images so didnt do much detailin but i know ive a long way to go...

 

im relativerly new to max so i wud appreciate all ur c&c..

 

thanks

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Thanks for sharing your work, it looks good to start with. There are some things you may want to change:

- UVW mapping scale of the brick is kinda big

- Trees look very flat, either switch with 3D leaves version or use texture

- maybe use a skydome or layer background the sky looks a bit hard blue to me

- shadows could be a little less dark

 

Keep posting and you will improof quickly!

 

Ronald

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