briantone Posted July 28, 2006 Share Posted July 28, 2006 Hello everyone, I have been doing a few office/home interior renderings and I am having problems finding a convincing material setting for a standard wall. I don't need a closeup view (bump/displacement probably not necessary)-- I would just like for my walls to be convincing from 10 feet or so away. Let me know if you have ideas. 3dsMax by the way, no vRay. Link to comment Share on other sites More sharing options...
Brian Smith Posted July 28, 2006 Share Posted July 28, 2006 Well since we share the first same name, I give you my secret wall map. Actually, you didn't say what texture you wanted, but here's what I use for all my stucco walls. Place in the Bump map channel with an Amount of 30-100 and don't forget to add a UVW Map modifier, about 10'x10'x10'. Works like a charm every time, and allows you to control the wall color through the diffuse swatch. Link to comment Share on other sites More sharing options...
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