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Wall Material Settings


briantone
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Hello everyone,

I have been doing a few office/home interior renderings and I am having problems finding a convincing material setting for a standard wall. I don't need a closeup view (bump/displacement probably not necessary)-- I would just like for my walls to be convincing from 10 feet or so away. Let me know if you have ideas. 3dsMax by the way, no vRay.

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Well since we share the first same name, I give you my secret wall map. Actually, you didn't say what texture you wanted, but here's what I use for all my stucco walls. Place in the Bump map channel with an Amount of 30-100 and don't forget to add a UVW Map modifier, about 10'x10'x10'. Works like a charm every time, and allows you to control the wall color through the diffuse swatch.

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