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help with vray proxies.


jafs00
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I'm having some trouble with vray proxies, it's the first time I use them.

 

When rendering with distibuted render, Only the host computer's buckest render the proxies, while the server computer's buckets ignore this geometry.

 

The proxy files and textures are on a mapped network drive, so i guess all the computers on the network should be able to read them. I don't know what else to do....

 

Have I hit a limitation of some sort?

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Heya Julio,

 

I'm just guessing here but maybe you've loaded the proxies locally ...

I mean from a local drive and not from the mapped one and now

all nodes try to find those local instead of the mapped drive.

 

 

take care

Oleg

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if you use a UNC path to identify the proxies location on your network as a opposed to the mapped drive method all the machine will be able to find the required file, instead of having to copy the files onto all local machines

 

Could you tell us how to do that...

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The same is true for Vray HDRI files and for Vray proxies. You have to hard code the full UNC path manually each time you use one. If you do not and you look at your asset manager you will see them both listed under MISC. and they will not be UNC coded. To make it worse, MAX will not let you edit the paths in the asset manager, it must be done at placement time.

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