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want some help to create Grey Alluminium material.....


yogeshwagh
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hi to all,

please look at my scnene , i have to change the material for every object to the grey alluminium material with some glossinesss, and this image takes 2 hrs to render , i have to reduce the render time also.

 

 

please help me ...

 

 

thanks

yogesh

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You can save time by using light cache for the second bounce and check the "use lc to calculate glossy rays" box in the lc controls.

 

thanks for reply,

i will use this settings already but i can't get that much quality render with this image. i want to create some grey glossy alluminum material in it. please help ..... :confused:

 

 

 

thanks...

yogesh

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Does it take 2 hours to render when you re-use your Irr. maps and Lightcache maps, or when you render normally ?

 

hi,

thanks for reply, it takes 2 hrs. on 1920 Pixels with 4 passes irradiance calculations for irradiance. after calculating irradiance it takes around 50 to 55 mins to render. i just want to reduce it to 40 mins per frame after calculation of iradiance map.

it takes time because i use reflective material to almost all of my objects. now i want to change it to grey alluminum rusty material with some of glossiness. can u please help how to create the material for this. which is not going take so much time to calculate the reflection also.

i am glad to get you know about my court scene on which we discussed long time before , i found the solution for grains and that animation is in the renderfarm now. thanks for helping me....

 

 

thanks

yogesh

 

 

please help......

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Glad I could help, so what was the solution ?

 

As to your new problem, can I ask a silly question ?

 

Why are you rendering an animation at almost 2,000 pixels wide, even HDTV isn't near that resolution ?

hi,

actually i am working on the HD animations. so i have to give all Animations on HD pixels. i am using the preset of the HDTV resolutions in max.

please give me your comments on my scene..

 

 

thanks

yogesh

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