TRANSPARENT Posted August 6, 2006 Share Posted August 6, 2006 Hey all, I'm fairly new to the rendering thing and am just now feeling like I'm getting somewhere, but still have a way's to go. I'm wondering how to improve the comping of the image in the window for one. Mainly am I doing it right. I just add it in photoshop with the reflection of the glass and the image on multiply. Let me know about that. And then just anything else that I can improve on. Thanks a million. Oh...and I'm using V-ray. Link to comment Share on other sites More sharing options...
kippu Posted August 6, 2006 Share Posted August 6, 2006 well exteriors when seen from the interiors are usually really really bright and oh also just check the perspective lines of the interior vs the exterior Link to comment Share on other sites More sharing options...
Sketchrender Posted August 6, 2006 Share Posted August 6, 2006 there is nothing really wrong with this appart from A camera correction modifer, The yellow is distracting The image out of the window is too vivid in real life it would be hazy There is no glass in the window should be some reflections on the glass of the room. phil Link to comment Share on other sites More sharing options...
TRANSPARENT Posted August 6, 2006 Author Share Posted August 6, 2006 Did one with a different angle of the room. Want to add some dof but am not sure how to. Anyway's, I think this is a step up from the previous. What do you think? Thanks. Link to comment Share on other sites More sharing options...
Thiago de Andrade Posted August 6, 2006 Share Posted August 6, 2006 Your textures are really nice and real. Soft and pleasant to look at, but the exterior view through teh window is terrible, mainly because there's too much contrast, the backgound image is too sharp and should be, as other said, much brighter. The light coming through the window is diffuse and you should perhaps match the background lighting to the lights coming to your room. Perspective is also strange, doesn't match, and I shall again repeat the C&C from the previous posts, a glass is missing. I like this other angle though. Good work Link to comment Share on other sites More sharing options...
TRANSPARENT Posted August 6, 2006 Author Share Posted August 6, 2006 Yeah...these are all areas I know I need to improve. There is glass there, But the reflections aren't very strong. I'll try to fix that and make the background even brighter then now. Thanks. Link to comment Share on other sites More sharing options...
NOOXY Posted August 6, 2006 Share Posted August 6, 2006 nice image so far man...i think changing the background will be a big improvement in this scene...see what works apart from this one..good luck;) Link to comment Share on other sites More sharing options...
erickdt Posted August 11, 2006 Share Posted August 11, 2006 I would do one of two things: 1.) Change the exterior image so it matches the lighting of the interior better. or 2.) Change the lighting of your interior to better match the quality of light seen in the exterior. Your scene lighting is predominantly warm (and vey nice btw) but the exterior image shows an overcast day. I think it would help out alot if you reconciled this difference. Also, calculate your irradiance map with the glass in the window off then save it. Then you can turn the glass back on and it won't affect you indirect illumination but it will still show the reflections of the interior. The window might look more realistic if you incorporated a mullion or two into it (rarely do you see windows in residential homes that are just one pane of glass) and it would provide some nice shadows on the floor also. Link to comment Share on other sites More sharing options...
Jason Matthews Posted August 14, 2006 Share Posted August 14, 2006 I like the second image a lot. My only comment is to work a little on the couch material. Is it cloth or leather? Link to comment Share on other sites More sharing options...
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