Vince Paske Posted August 16, 2006 Share Posted August 16, 2006 Another option is to render the animation as a typical "photo-real", then take a frame into Photoshop, start recording your actions - and play around with the various filters until you get the look you want. Then all you have to do is Automate/batch the rest of the frames out. It takes a while if you have a lot of frames, but the results can turn out looking pretty cool. Link to comment Share on other sites More sharing options...
Adehus Posted August 17, 2006 Share Posted August 17, 2006 (see the demo image at turbosquid - http://www.turbosquid.com/FullPreview/Index.cfm/ID/309221 ) That's pretty impressive to me- have you seen any examples of architectural renderings done with that app in this style? Another option is to render the animation as a typical "photo-real", then take a frame into Photoshop, start recording your actions - and play around with the various filters until you get the look you want. Then all you have to do is Automate/batch the rest of the frames out. It takes a while if you have a lot of frames, but the results can turn out looking pretty cool. Calvino56- Can you point me towards a resource that explains how this is done in more detail? I've always wondered about doing that, but haven't had any idea of how to run an animation clip through Photoshop (or how to reassemble the clip afterwards). Yeah, I'm a newb to animation. Link to comment Share on other sites More sharing options...
Ernest Burden III Posted August 17, 2006 Share Posted August 17, 2006 That's pretty impressive to me- have you seen any examples of architectural renderings done with that app in this style? Some of the shots remind me of the sketch module of Poser. It's actually pretty good. Can you point me towards a resource that explains how this is done in more detail? I've always wondered about doing that, but haven't had any idea of how to run an animation clip through Photoshop (or how to reassemble the clip afterwards). Yeah, I'm a newb to animation. That's my usual workflow. As described in a post above, you take a representative frame (save to a new name first) and click the start of a new action. Do your adjecting, filtering, whatever and when you are done click to stop recording. With no file open, go to file>automate>batch and select your recorded action, point to the folder with your frames (A COPY OF ALL YOUR FRAMES!) tell it to over-ride profile warnings and save-and-exit, let it rip. That's all there is to it. Actions can't do certain functions, but most things it can. Try to use general color or contrast corrections as the same settings will be used for all frames. Do not select colors or parts of the image since each frame after will be different. You cn set a new foreground color and then select a color range for example, but always establish a 'base' of a color or go back and set the background layer active before doing a new set of things, that sort of thing. Certain layering effects that involve loading other renders are too hard to program in Photoshop. It can be done, but not my mere mortals. For that you will need After Effects or similar. Link to comment Share on other sites More sharing options...
Brian Cassil Posted August 17, 2006 Share Posted August 17, 2006 One potential downside to the PS action route is you will probably get some significant flicker/noise. At least that's what my experience has been. I've been meaning to try final toon (I have it since it ships included with final render)but haven't yet. Link to comment Share on other sites More sharing options...
Ernest Burden III Posted August 17, 2006 Share Posted August 17, 2006 One potential downside to the PS action route is you will probably get some significant flicker/noise. At least that's what my experience has been. I haven't seen that. Link to comment Share on other sites More sharing options...
Brian Cassil Posted August 17, 2006 Share Posted August 17, 2006 Well, I suppose it's possible that you have a tad more experience working with NPR style than I do. Link to comment Share on other sites More sharing options...
Adehus Posted August 17, 2006 Share Posted August 17, 2006 That's my usual workflow... That helps alot- thanks! Link to comment Share on other sites More sharing options...
notamondayfan Posted August 21, 2006 Share Posted August 21, 2006 ernest, ive tried doing this using PS, but i cant for the life of me get it to work fully automated. either i can do your work flow, but doing this way always asks me for my jpeg options, and so i have to manually click ok, which isnt very automated the other way was to use the destination options, and give it a different file extention, but it still comes up asking for the options. any ideas? (btw the PS help files are about as much use as a chocolate fire guard!!) Link to comment Share on other sites More sharing options...
Ernest Burden III Posted August 21, 2006 Share Posted August 21, 2006 ...about as much use as a chocolate fire guard!! Please do not explain what that means. I don't want to know. either i can do your work flow, but doing this way always asks me for my jpeg options, and so i have to manually click ok, which isnt very automated Save to TIFF. Never render animation frames to, or save them out of PS in JPEG. It adds multiple layers of compression that way. Only compress upon output of your video editing software. Hard-drives are cheap. Link to comment Share on other sites More sharing options...
notamondayfan Posted August 21, 2006 Share Posted August 21, 2006 ok thanks i was only using jpg as its only a quick test thing, using tif's has sorted it. there must be a way to automate using jpgs tho. and how useful is a chocolate fire guard??!!?? Link to comment Share on other sites More sharing options...
BrianKitts Posted August 21, 2006 Share Posted August 21, 2006 if you use the "Save as" function (instead of just "save") when writing an actions in PS it will hold your settings and not pop up a prompt. Link to comment Share on other sites More sharing options...
Frosty Posted August 22, 2006 Share Posted August 22, 2006 Here is an older test of S&T. All of the people are simply autocad blocks pulled into C4D. http://www.jlgarchitects.com/temp/SandT.mov Link to comment Share on other sites More sharing options...
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