Jump to content

Vray dome light problem


neba77
 Share

Recommended Posts

Has anyone experienced this problem with hdri mapped dome light? I`m getting a lot of grain in the lighting coming from it. Number of samples does not seem to influence the noise levels on it. I`ve cranked up the resolution allso and the problem still exists.

 

Thanks

Link to comment
Share on other sites

  • 2 weeks later...
  • 4 months later...
Try using a seperate, invisible, smaller, possibly blurred HDRI for your lighting, this seems to be a universal fix in software that has this problem. Hope that helps.

 

How should we blur the hdri? I tried applying blur filter in photoshop but the noise still exist in my image. Can you elaborate how to fix this by using blurry hdri.

 

TIA

Link to comment
Share on other sites

It is all in the AA settings. Use qmc AA with 1/25 and a clr thrsh of 0.002 for the best quality. For ok quality try 1/16 0.005

 

Thanks Chris, what you are saying is that I don't really need to blur my sachform hdri in photoshop is that right? I just need to adjust my AA settings and that will clear the issue? Will the change of AA settings affect my render time and how does it compared to a blurred hdri that they are talking about.

 

My AA setting that produces a lot of noise is adaptive subdivision. Thanks in advance for further input.

 

Just tried it a while ago and Chris settings really helped clear the issue the only downside is the render time increases a lot.

 

Thanks again Chris.

Link to comment
Share on other sites

  • 1 year later...

Hey,

 

I am having the same issues with HDRI mapped dome lights.. A lot of noise in the lighting, I can reduce it by lowing the noise threshold to 0.003 or lower but as said above, render times are shot!

 

Would using a much smaller and blured HDRI for the lighting only help these issues?

 

Thanks

Link to comment
Share on other sites

The dome light will give you much better results, but also more noise issues to deal with, which means lowering your colour threshold and/or upping your AA settings as Chris suggested. However if you are using an HDRI with a large dynamic range it really is your only option as you can see by the tests I did here: http://www.cgarchitect.com/vb/25080-vray-dome-light-ibl.html

 

Creating a small blurred version of your HDRI will give you a smoother GI solution and reduce render times. You might be interested in this plugin which creates all your different maps for you. Full-res LDR image for background, half-res HDR image for reflections and 360x180 blurred HDR for GI lighting. It will even load the maps using a vray HDRI map into the correct slots and set up a sunlight for you in the appropriate position using colour and intensity values from the HDR. Well worth checking out!

 

http://www.hdrlabs.com/sibl/index.html

Link to comment
Share on other sites

Hey,

 

Thanks for your reply.. I will check out that plugin, it looks promising!

 

Out of interest how to do usually set yours up?

 

I am using a Dome Light only effecting specular and reflection, Not effecting Reflections. Then I have the same map in the reflection overide.. Thats about it..

 

Thanks,

 

Ben

Link to comment
Share on other sites

Hey,

 

Thanks for your reply.. I will check out that plugin, it looks promising!

 

Out of interest how to do usually set yours up?

 

I am using a Dome Light only effecting specular and reflection, Not effecting Reflections. Then I have the same map in the reflection overide.. Thats about it..

 

Thanks,

 

Ben

To be honest I normally just drop a vray hdri map in the environment slot. I don't really use any HDRs with that great a dynamic range that it becomes a problem. I generally use the vray daylight system anyway, though sometimes I replace the vray sky with an HDR. 9 times out of 10 I wouldn't use the HDR for my background image. Either just vray sky or comp in a background in post.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...