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Render errors using Hair and Fur Grass Technique


VTWales33
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Is there a way to increase the density of grass over large spans using the hair and fur technique without having to increase the HAIR COUNT to rediculous numbers? I have been increasing my count to the millions in order to achieve the desired effect, but this causes insane render times and render failure if I try to increase the output image size to over 2000 pixels. Any advice would be appreciated. Thanks.

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