proces2 Posted August 16, 2006 Share Posted August 16, 2006 Is there a function in FormZ that performs like the "shell" modifier in MAX. For those of you who aren't familiar with it - the "shell" modifier takes a single surface and makes it into a thickened, closed volume. Is there a way to do this in FormZ? My expertise is definitely in MAX, but i am teaching a design class and the main platform available is FormZ (the school is MAC based). So, i am trying to ramp up on the functions in the software. thanks, sean Link to comment Share on other sites More sharing options...
Sketchrender Posted August 16, 2006 Share Posted August 16, 2006 There is a thicen tool, very usefull. It also works on meshed objects. avi attached for explination hope it helps phil Link to comment Share on other sites More sharing options...
BrianKitts Posted August 16, 2006 Share Posted August 16, 2006 have you tried the derivatives panel? (right below object type selection). it will allow you to take a surface and pop it into a full solid/ walled solid (go into tool options and you can close/open the bottom and set the widths, etc.... is that what your after? Link to comment Share on other sites More sharing options...
proces2 Posted August 16, 2006 Author Share Posted August 16, 2006 thanks for the feedback. that "wall" tool looks right ... i will have to test it out. I'd like to see how it works on fairly complex geometry... if you booleaned a few solids together and then wanted to give it a wall thickness - can it handle all the corners. phil- is this the same tool that you were referring tool. you mentioned an AVI, but i didn't see anything attached to your post. sean Link to comment Share on other sites More sharing options...
BrianKitts Posted August 16, 2006 Share Posted August 16, 2006 sure it will handle all the corners and stuff, but I will make one comment its always best to expand outward- as opposed to inward or using justify center. With the double line tool and the wall tool, if you have a radius with a tight curve and you use either of the tools it can do funky stuff on the inside corners. Link to comment Share on other sites More sharing options...
proces2 Posted August 16, 2006 Author Share Posted August 16, 2006 cool. thanks so much for the tip. sean Link to comment Share on other sites More sharing options...
erickdt Posted August 16, 2006 Share Posted August 16, 2006 I'm not sure what version of Form Z you're using but in my version (version 5.5) the "derive parallel surface" tool located in the derivitaves pallete (the one shown in BKittsARC's) works very well and rarely produces bad results. Even more stable than that is the "derive 3D enclosure" tool located in the same pallete. Good luck! Link to comment Share on other sites More sharing options...
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