dnagi Posted August 16, 2006 Share Posted August 16, 2006 any ideas using scanline rendering with raytrace engine Link to comment Share on other sites More sharing options...
bigroo Posted August 16, 2006 Share Posted August 16, 2006 Can you post any settings please to assist. Link to comment Share on other sites More sharing options...
jafs00 Posted August 16, 2006 Share Posted August 16, 2006 check your light source and see whetehr the shadow type are ray traced shadows, if not turn your shadow type to raytraced shadows, and put the bias at something like 0.1 or 0.01 . Link to comment Share on other sites More sharing options...
dnagi Posted August 16, 2006 Author Share Posted August 16, 2006 hope this helps Link to comment Share on other sites More sharing options...
mmowry Posted August 16, 2006 Share Posted August 16, 2006 Can you post the settings for the "Advanced Lighting" tab? -Michael Link to comment Share on other sites More sharing options...
dnagi Posted August 16, 2006 Author Share Posted August 16, 2006 no advanced lighting plug in Link to comment Share on other sites More sharing options...
jvlive Posted August 17, 2006 Share Posted August 17, 2006 can you try changing your antialiasing filter to "catmull-rom"? Link to comment Share on other sites More sharing options...
Fran Posted August 17, 2006 Share Posted August 17, 2006 Hi dnagi, You need to increase the Rays Per Sample in the IES Sky render settings. This will increase render time, so increase in small amounts until the noise goes away. 10 rays per sample might be enough. If this is for an animation, sky shadows may not be feasible. Link to comment Share on other sites More sharing options...
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