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How to import 3dmf files?


Ricardo Eloy
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Thank you Brian and Danny for the kind replies! After some searching I found that the demo of Polytrans could do that. Of course, as written in their website, the demo version kind of deletes every 5th polygon, generating a mesh full of holes (swiss cheese full, I mean). But, since I also wanted to have more control over the resulting mesh, I used the imported geometry as a base to re-model the house myself.

Out of curiosity, I'm doing this because I thought it would be nice to use famous buildings to teach lighting, texturing and other stuff in my new CG course, so I downloaded Frank Lloyd Wright's Falling Water House model from GreatBuildings.com. Having the 3dmf file, I could export it to 3ds max as .3ds and started re-modeling it. It took me about 2 hours to remodel it, but now I have the FWHouse complete, poly-modeled and ready to work (I just have to re-model the terrain, but that's not really hard). After it's completed, I'll show you guys the final result.

Thank you once again for the prompt PM's!

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