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help with procedural maps, tutorials?


danim8eer
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Hey I'm new to creating procedural maps in 3ds max and I need to learn fast to get a kick ass job. I'm trying to create a photorealistic street using blends, mixes, bumps, reflections etc. Anyone out there know of any really good tutorials for this? Hopefully for vray mats but, standard will work just as well.

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thanks alot! I actually got a pretty good idea of what i was doing yesterday all it took was for me to roll up my sleeves and dive right in using trial and error. I pretty much messed around with alot of mix maps and output of textures and its starting to come together.

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