taufux Posted December 8, 2003 Share Posted December 8, 2003 this is my latest work! reception counter Link to comment Share on other sites More sharing options...
Victor Erthal Posted December 8, 2003 Share Posted December 8, 2003 The render looks nice, but there are somethings that bother me a little. The light is marking four bright curves in the ceiling, looks weird to me. The text in the logo is dificult to read because of the reflection, you can fake a reflection so that it becomes brighter and easier to read. The objects in the table on the left are too flat, try to add some shiness on them, the plant is also too dark. The wood of the table on the left is in a tone too close to de wall (i know thats supposed to be the same wood) but you can correct it a little or add a plant between the table and the wall. That all for now, keep us updated! Link to comment Share on other sites More sharing options...
taufux Posted December 8, 2003 Author Share Posted December 8, 2003 thanks for the comment i learn a lot from this forum. i'm now doing the changes on it! hopefully can get it done asap! Link to comment Share on other sites More sharing options...
taufux Posted December 8, 2003 Author Share Posted December 8, 2003 here is my update for the scene: Link to comment Share on other sites More sharing options...
Victor Erthal Posted December 9, 2003 Share Posted December 9, 2003 Good improvement but you could simply change the tone of the table, not the entire table. see, the other design was much better, the new one looks too normal. Good bamboo, is that a model? Now you can compare the ceiling with the other image and notice that the other had more difference between the two levels, you should add that in this image to increase the complexity. I see the curve spots in the midlle of the ceilind are still there, maybe is a desired effect. Still no shiness ins the table objects. In the second image, the hallway looks like its out of perspective, really odd, is that an image placed there? You should correct it. Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted December 9, 2003 Share Posted December 9, 2003 Hey, there! Besides what my friend Victor already said, I would pay attention to the hallway you put on the second image. It's a picture placed there, right? You can see the bad AA and the different perspective. Check that out, ok? Good work! [] Rick Link to comment Share on other sites More sharing options...
tcorbett Posted December 9, 2003 Share Posted December 9, 2003 The textures are nice, however the two things that are bugging me are the lens flares on the recessed lighting, and the lack of definition on the ceiling. I know it's just painted drywall, but a little more contrast would add to the realism. Link to comment Share on other sites More sharing options...
taufux Posted December 9, 2003 Author Share Posted December 9, 2003 hehe actually that hallway is a picture that i composited in photoshop. i also know it is out of perspec but i plan to model it rather then place pic on that. thank for the comments! :ebiggrin: and that bamboo is a actual model by using bend cylinder and gradian mapped on it. Link to comment Share on other sites More sharing options...
demo38 Posted December 21, 2003 Share Posted December 21, 2003 The furniture doesn't have an oriental feel to it... some things are a bit spindly looking for lobby furniture... You may want to try and beef up the tray ceiling as well, it's getting lost up there. The hallway shot was already mentioned, but what is the thing on the ceiling over the door??? Otherwise, very nice images. Link to comment Share on other sites More sharing options...
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