Jump to content

Workshop


taufux
 Share

Recommended Posts

Hi Nicholas are you from Kuala Lumpur? I used to stay in Malaysia (for 5 years) when i was still working with Kuala Lumpur City Center development including Petronas Twin Towers. Its a nice and very clean city, i love kuala lumpur. I plan to go there this coming december. I love to hang out at KLCC park, man i love it the jewel garden in the city.

 

As for your image, it looks flat maybe you could desaturate the colors and apply some textures. Adjust the exposure control to give more contrast to your scene.

 

Regards

Link to comment
Share on other sites

you really should learn lighting techniques. what software you using?

 

rpc cars wont slow down render time. thats the whole point.

 

also, i pressume those road morkings are part of the big floor map? if so, they should be modelled and not mapped.

 

you still have a long way to go.

Link to comment
Share on other sites

i'm using Viz 4.2 and edited in photoshop

 

Ya i also can feel that something wrong with my lighting setup but i can really spot that out can somebody teel me? and where can i find the lighting setup tutorials? orangeshy

 

for the cars i'm currently just using the build in rpc in the viz, which is rpc v2. The cars wont view properly in these angle. :(

Link to comment
Share on other sites

Thanks crasy homeless guy! i use quite some time to texture it! ;)

 

hehe you mean where i get the sky map from? actually i also dunno cos my boss downloaded it from some website! redface2.gif

 

here i have change some texture of the gls and walls and also got 2 different lighting set up. Please comment on it and tell me which 1 is more realistic to you guys? :ngesighw:

 

thanks

 

Using Light Tracer (Max5) with old textures:

 

filepush.asp?file=LA29test03copy.jpg

 

 

Using Sunlight System also in Max5 with new textures:

 

filepush.asp?file=max31test01copy.jpg

Link to comment
Share on other sites

Hey I like the progress you made...So what is the final render done in anyway..I saw in your post it said viz at first then you started using max with new textures...Your glass is looking better in your final renderings too..Other than that the road seems a bit too perfect for it to be a road. But thats if your going for more realizim in your rendering...

Link to comment
Share on other sites

Great job my friend...

but...

it seems to me that the roof of the building isn´t rigth, it seems too flat.

about the glass, it looks good but I prefer the older one(maybe ´couse I seldom use a green glass)

well in fact you gave me a great idea on what I have to do with a factory,

About the trucks, you better chase another models on the internet or even at the Emule

Link to comment
Share on other sites

erm maybe i should take photo of the real road to make own texture! thanks adgemaster! :D

 

Zortea - about the roof actually i put quite a lot of bump inti it already but when it render in this size it will seem too flat but when it render into bigger size u will see the roof texture alredy and for the glass is what client required i also not really like the green glass! :rolleyes:

 

thanks guys for you great comments! :ebigrazz:

i'll post up the lastest update ASAP!

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...