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The 'grain' in Spain falls mainly on the plain?


Adehus
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Where'd you find that?

This is interesting:

 

"What makes fryrender different?

Beyond its photographic quality, fryrender is able to transform a scene into a Virtual Reality environment that can be experienced in real-time."

 

The thing must texture-bake the lighting for that to work.

They are obviously WAY ahead of nextLimit, they have an RC4 engine.

 

And best of all, they are selling a pre-order beta!

 

"The price of fryrender v1.0 is USD 995,00.

fryrender vBeta1 is available now for preorder at a price of USD 495,00."

 

How could we go wrong?

Thanks, I needed a good laugh today!

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Does this sound familiar?:

 

fryrenderbg0.th.jpg

 

I give them credit- they at least make it clear that your trade off is long render time in exchange for increased accuracy and ease of set-up.

 

I just have to pose the question... isn't it odd that NL's competitors are also in Madrid? I wonder if...

 

A) disgruntled ex-NL'ers are starting this up

or

B) NL is trying to get out from under their reputation by creating a new company.

or

C) I'm a lunatic for wondering (or for caring?)

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I don't think it would do any good to speculate, but I also don't think it would do any good to buy in on it in prerelease :)

 

Give it some time and see how it pans out, maybe the whole idea isn't going to work until we have 64-core CPUs but maybe these guys will figure something out that NL hasn't.

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I thought this was a joke at first, I really can't believe that any company would try the preorder thing after Maxwell messed it up so badly. I didn't see any real list of features it doesn’t look like they are as far along in their beta as Maxwell was. I would recommend that no one buy into this until an official V1 release is on the market, you’re just asking to get burned.

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I thought this was a joke at first, I really can't believe that any company would try the preorder thing after Maxwell messed it up so badly. I didn't see any real list of features it doesn’t look like they are as far along in their beta as Maxwell was. I would recommend that no one buy into this until an official V1 release is on the market, you’re just asking to get burned.

 

+1

 

Although, I have to say- if they're a different group from NL, it may be that they're trying the pre-order scheme because it was so lucrative for NL. NL was a 'how to' case study for scamming people...

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Guest imanobody

Same location.

Same type of renderer.

Same scam.

 

It's NL for sure. Anyone who thinks otherwise should think twice before trying to renew their common sense permit. I thought they went as low as they could, but looks like they somehow found a way to go even lower. I won't be shocked if Satan himself is sitting in hell saying "Damn, I wouldn't even go that far!"

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Only argument for why they aren't NL:

 

"10-computer floating license with no CPU limit as a single network hardware dongle"

 

In other words, $1k gets you four cores of Maxwell, and up to 40 cores of Fry (damn I hate that name).

 

 

Edit: After poking around their forums, I saw this from the developer:

 

 

"-- We encourage potential customers NOT TO BUY fryrender until it's done. At least, unless you're a die-hard artist willing to test unfinished stuff for the sake of being part of the first wave out there.

 

We're in Beta 1.4 right now, and this means that many features are fully operative and finished, but there are others yet to come or be improved. It's frustrating from the customer's side to discover that whatever feature you need simply doesn't work. We understand that.

 

fryrender v1.0 will be out soon, but to avoid trouble and disappointment, the release date for v1.0 is secret right now so, officially: 'it will be released when it's done'.

 

There's a tight roadmap we have fulfilled since the beginning of this year, and everything makes us think that the internal release date will be met as scheduled. I assure you that this is our main priority as of today."

 

 

And...

 

 

"We are getting a little tired of that Feversoft - NextLimit thing.

 

No, we have no relationship to them. We have never met them, and of course none of us is an ex-NL employee. Now that you mention, we would like to ask people to never link us to them in any sense from now on. Madrid is a big city, and the fact that we are both located in Madrid / Spain is merely a coincidence. We were born here. None of us can fix that I guess.

 

I run Feversoft with my partner Pedro and our team since 2001 when we both finished University. No relation to NL nor to any other company.

 

I really hope that this remains clarified from this moment on."

 

http://fryrender.com/phpbb2/viewtopic.php?t=64

 

 

Sounds good... hope it's true, and hope that they eat NL for lunch.

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I think this may actually help us out in the long run, and by us I mean those who own Maxwell. If these guys’s have a better licensing scheme than NL does it might force NL to give a little more in that area. It is very strange that they are doing exactly what NL did and there in the came City, it can't be a coincidence.

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Guest imanobody

BS!

It's them!

 

Let me get this right. Madrid is a big city.... but the world is a hell of a lot bigger and you don't see unbiased renderers popping up all over the place. And they made it this far without even being noticed till now. What? Did they just write the thing over the weekend. Do these people think we're stupid. Well, considering the Maxwell forums, they may have a point there, but I sure the hell ain't falling for it.

They don't want to be associated with NL. Then why did they adopt their scam? Is everyone from Spain crooks?

 

What a load of crap! So now we know why they got rid of Tom.... I just wonder where he went....:eek:

 

Still thinking there's going to be an RS2?

Keep dreaming because that's the closest you'll ever get.

 

BTW: I know why they call it "fry". That's whats going to happen to Victor once the cops catch up with him.

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BS!

It's them!

 

...

 

Pretty strong words, considering we don't actually know anything about these guys.

 

Maybe there's a university in Madrid with a prof who went to Standford and teaches MLT algorithms, or a conference a few years ago that people from both companies attended, or a simple coincidence. Or maybe it's a vast conspiracy to annoy CG artists with a series of slow render engines.

 

Just take their advice and don't buy it.

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If, as they claim, they are in no way related to NextLimit, then I smell a lawsuit somewhere done the road fromthe NL guys. Looking at all the features in their render and the explanations for how it resolves its algorithms, one could be forgiven for thinking that they are reading the Maxwell product whitepaper and feature list. I mean talking about stuff like "render stop and resume .DSI output" and "merge multiple .DSI outputs", just substitute .DSI for .MXI and your're pretty much talking about Maxwell. Not to mention weightmapped and material layering system and IOR support. The galring difference, of course, being the proposed Virtual Reality (VR) file format support.

 

It is interesting to note that they have been updating their betas at a pace of about every two months, so it would seem like they've learnt a lot from the whole NextLimit fiasco. But I admit it's nice of them to warn ptotential customers, right off the bat, that speed will be an issue and that it's probably a better (beta?) idea to wait for the final version release rather than go for the pre-order.

 

In any case, assuming that these guys are for real, ( and so far everything about them seems to be on the level ) and that they are able to survive the inevitable court battle, between this and Indigo, it would seem like there's some healthy competition - or at least alternatives - for the MLT unbiaseed render-based systems. Hopefully, with so many players, one of them can break through the math necessary to bring the rendertimes down and make the engines usable from an Arch-Viz production level point of view.

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None of this is new or first proposed by NL. The whole MLT concept was proposed as academic research by Stanford people, I think at Siggraph 97. Merging two outputs to increase your sampling value? Vray Irradiance Map, Chris covered the feature in his DVD, and that probably wasn't the first one. Material layers with weightmaps, practically every render system has an equivalent including 3DSMax for as long as I can remember. It would be silly not to have one.

 

I think all this indicates is that it occured to a few different people at the same time that CPUs are catching up to MLT's requirements. It's a reasonable conclusion. Maybe it's coincidence that two of these groups are in Spain, maybe not, but I think there will be more.

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Guest imanobody

Did you look at their forum? You can't look at the posts unless you register and there is no "off topic" section. Now I wonder why that would be. From the looks of the posts, the site has only been up for a few weeks at the most. How did they develop their renderer that fast? It took Maxwell years to get to a Beta, but these people are starting off at a Beta with features that look damn close Maxwell's. Also, this wouldn't be the first time that Oscar changed his name.

 

 

It's them!

 

Fry is Maxwell

Fry is Maxwell

Fry is Maxwell

 

Hey, I felt for the Maxwell people and how they got screwed over by NL, but anyone that gives these people money deserves to be taken to the cleaners. A matter of fact, I hope they take them for all the money they can, because they are obviously of such a low IQ and are just asking for someone to take it from them.

 

I'm sorry. I'm not holding back this time.

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Guest imanobody

Well if NL does decide to sue them it shouldn't be that hard considering their two offices are not even 1 mile apart.

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