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Adehus
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How did they develop their renderer that fast? It took Maxwell years to get to a Beta

 

So says NextLimit. I don't believe them. I asked them when I met some of their people in Boston if they did in fact base maxwell on the product another guy in Spain had, which disappeared about two months before the MWR alpha was first shown on CGtalk. They said it wasn't. OK, maybe it wasn't. But there was a product that was on the track to becoming Maxwell, and maybe this company is where it went instead of my guess of NextLimit buying it.

 

Anyway, like many have said here--sit back and enjoy the show. No need to get up on stage yourself.

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do you use it successfully with maxwell? i've been doing minor tests with cinema's noisy gi mode with pretty good results.

 

also, with the full version, can it be used in after effects as an active filter for animations do you know?

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I've never given a serious look at the sort of noise Maxwells has vs. the sort I add in Photoshop to my work. Who knows--maybe Maxwell does better noise!

 

And if you are going to do animated GI with the current C4D engine, the 'noisy' mode (what Maxon calls 'stochastic') is about the only choice. I've used it for an exterior animation and it was great--slow and full of noise, but no flickering. Otherwise, bake the beast.

 

But if this FRY engine can bake an MLT solution, that could be nice. No flickering. I wonder if it can still do the nice lens effects in its 'realtime' mode? I can't see how. So would it have a mode where it could bake the lighting and still do the great optics? It wouldn't be a VR engine, but you would think it would render quite fast. That would make quite a difference for arch. animations. Let's see where this goes.

 

Does anyone know if vRay 1.5 can bake lighting?

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Vray 1.5 is compatible with the Max "render to texture" function, and it can bake a full rendered image (it's called VRayCompeteSomething) or passes. I was messing with this last week, my idea was to bake and export a file that could import into Sketchup but I kept running into hassles that I didn't have time to work around. I'll post something about it if I get it to work well.

 

Vray can also "bake" in the sense of saving out lighting solutions where you do an irradiance map every few frames. It's a 3D map, so it can add to a map by calculating the points it hasn't done already, and the Irradiance Map Viewer can merge irrmap files. This cuts the render time on animations drastically and makes all your frames work from the same precalculated solution, so you lose the flicker. Chris covers it in his DVDs.

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At this point, I'm in it strictly for the entertainment value anyway. :cool:

..yes, it's better than the daily soap on tv.

 

To add more to this speculation my 5 cent 'conspiracy theory' for the fun of it:

The same guys behind Next Limit secretly started a second firm called feversoft.

Development of next gen maxwell is to be continued as 'fry render'.

New clients, new money.

Good old 'maxwellrender' is to be sold to a bigger company (autodesk,..?) making a lot of money out of that.

It would make a ingenious scam,wouldn't it?;)

Getting paid three times for the same effort...:

First they get paid by maxwell customers.

Second they get paid by a big company selling 'the maxwellcore'.

Third they get paid by the new 'Fryrender' customers (same engine,new gui).

brilliant!!!!!

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Hi Ernest,

 

Hi.

 

..To add more to this speculation

 

The old 'maxwell render' is left bleeding to death and to be sold to a bigger company (autodesk,..?)

 

Naw, Autodesk usually only buys up stuff that is already working well like Lightscape and Revit and Maya. I doubt they would want to go anywhere near Maxwell and its angry userbase. Bringing that product under a US company would just be begging for litigation. Why buy into that? And no reason to 'kill off' competition when NL is working hard at self-immolation.

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1) Its really funny. If you look at the pdf with the features, you will just think you are reading the Maxwell feature list.

They even stop at normal map. No mention of displacement map. :) Its really funny. Did you read about procedural materials? No (just what maxwell has)

 

2)It has been a long time since Maxwell was released. (You may ask which realease day of all). Well if we countr from the beggining of the year, we count 8 months. What is new in Maxwell in those 8 months?

 

a) Did they improve the rendering engine? The RC2 as the called it that was a matter of "little" time to fix (remember last october?)

b) Did we see any new features, the ones ths were supposed to be present at V1? Diplacement maps? Procedural materials? Programmable materials?Baking?

 

No? You must be a bad person to say that? Maximus would just be very dissapointed of you? Dont you see those new features? Shame on you :)

 

I wonder when do you expect guys to see a new version of Maxwell???

(or to put it better, are we ever going to see a new version of Maxwell?)

 

They announced that we will "soon" have the archicad plugin. Well as everything there, the poor plugin lost its way..:)

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I'm fairly sure that we won't see a RC2 until they have fixed everything wrong with RC1 which could take another year or so. That's pure speculation but it seems to be the road they have chosen to travel down. As far as plugins go NL will naturally place them in some order of importance and it's probably ranked by which ones have the larger user base. That means that Max, Maya, and C4D are most likely top priority with all the others falling in line behind them.

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as about features?....."silence"

As about what progress has been made the last year? ..."silencio...."

 

As about archicad plugin i was reffering to an announchment they made 2 months ago. Not my priorities.

 

My point is we have not seen any sign of progress. That makes me think that maybe their attitude resulted in no new sales, bad name, and a new renderer was needed. So no new features for maxwell all effort to new project

 

 

Got it?

 

(yes i know i am wrong.. i always was)

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Hey Buffos... good to see you around here.

 

My point is we have not seen any sign of progress. That makes me think that maybe their attitude resulted in no new sales, bad name, and a new renderer was needed. So no new features for maxwell all effort to new project

 

 

Got it?

 

(yes i know i am wrong.. i always was)

 

I of course understand what your suggesting, but I don't think it's actually the case. From what I've read and heard through the grapevine, these Fryrender guys really are a totally separate group.

 

I could be naive, though... I think NL is definitely capable of such sleazy behavior. I have to admit... the similarities are kinda alarming.

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