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Working Units: is it different now?


Ricardo Eloy
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Well, this may sound weird, but...

The new VRay 1.5 has the option to work with real world units for lights (ie, watts, lumens, etc). Not to mention the new PhysicalCamera. The question is:3ds max uses, by default, 1 unit=1 inch. Assuming I'm working in metric system, is that the right setting or should we change that in order to use these new features?

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