Ky Lane Posted August 29, 2006 Share Posted August 29, 2006 Not sure whats happening here....some weird dark blue refraction? Ive set it to 20 levels deep, tried interpolation....no change... Any hints? Link to comment Share on other sites More sharing options...
Scott Schroeder Posted August 29, 2006 Share Posted August 29, 2006 Could be the background image. Does the glass have a thickness? I remember reading somewhere that Vray has a real tough time doing refractions through a single pane. Try giving the glass a minute thickness, say around .05" or .1"? I had the near exact same problem and adding in thickness fixed it. Hope this helps. Link to comment Share on other sites More sharing options...
Ky Lane Posted August 29, 2006 Author Share Posted August 29, 2006 Could be the background image. Does the glass have a thickness? I remember reading somewhere that Vray has a real tough time doing refractions through a single pane. Try giving the glass a minute thickness, say around .05" or .1"? I had the near exact same problem and adding in thickness fixed it. Hope this helps. Yeah its a lofted rectangle... I still cant get it to nick off...very annoying.. Link to comment Share on other sites More sharing options...
kippu Posted August 29, 2006 Share Posted August 29, 2006 maybe some normals??? delete it and make a box, did that help? Link to comment Share on other sites More sharing options...
paul Ison Posted August 31, 2006 Share Posted August 31, 2006 also check your glass material has "reflect on back side" ticked. I had a similar problem when trying to render glass as a plane, although i know you havea lofted rectangle, it could still be the normals on the back plane facing the wrong way. Id make this the glass thickness is correct because i think it it is REALLY thick then refraction plays a bigger role (just incase that is it) Link to comment Share on other sites More sharing options...
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