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Basic interior scene


t.fzr
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Hi Thomas,

 

I think it looks really great, your concrete looks excellent!

 

But I must agree with strat on the wooden boards. It looks like they have an orange colour and a bump map instead of a texture + bump.

 

Also in the first image the water isn't that obvious (that it's water ;) ). Maybe you could add a little caustic effects. I think that would complete your image.

 

One last thing would be your ceiling. I think some kind of rough texture would tie the room together (like the dude would say:D ).

 

Well.. I think it looks great already, but you wanted some c&c.

 

Keep us posted with your work! (and maybe a little advice how to make concrete like that:D )

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cool pics man

 

the wall textures are very well done, except for where the water level are, maybe just re-texture the bottom parts so that it looks wet.

 

Otherwise, very cool, I strugle to make water like that! Do you think you can share you technique with us? from modifiers to end?:rolleyes:

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Nice idea, but I think the water doesnt look like water at all IMO. I think it needs more transparency and definetly better caustics. Not that I know how to make it betterm but I think that's what is lacking. I agree about the boards, the seem like self illuminated. But this is a great image. Hope you post some more.

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Great render. You're caustics are really working out well. I don't have much advice as far as improvement.

 

You're design reminds me a lot of Carlo Scarpa's work - specifically in Venice. I really digg your boundary and material edge differences/contrasts in the design.

 

nice work.

 

Michael

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