Wilson Iwazawa Posted August 20, 2003 Share Posted August 20, 2003 Hello friends... I´ve only posted interior images before...this is my first exterior image to show (not the first done) This building was done for school work by a friend and modeled and render by me and my partner Eduardo. We used the light tracer with a skylight and a direct light (sun) we tried to do something out of conventional, by lighting the side of the building, not the front...to add a little drama. Thanx for the attention Link to comment Share on other sites More sharing options...
Sawyer Posted August 20, 2003 Share Posted August 20, 2003 Something that draws my eye is the bounce of light from the hardscape below. Seems to me like the units might be off or maybe it is just tricking my eye. Otherwise I would like to see more activity at the base of the bldg and maybe enhanced paving for the crosswalk area. The yucca plants seem to be lacking shadows. Link to comment Share on other sites More sharing options...
Alex Ryan Rubio Posted August 20, 2003 Share Posted August 20, 2003 I love the way the bounce lights give more depth to the image.. Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted August 20, 2003 Share Posted August 20, 2003 Very nice, Uirso! O lot of Toddynho on it, huh? :ngelaugh: I would only say that maybe you should darken the street a little, to add some contrast. Besidees that, I'd say that tá duca! [] Rick Link to comment Share on other sites More sharing options...
Jet Posted September 3, 2003 Share Posted September 3, 2003 Very nice U! How long did it take using Light Tracer? Jet Link to comment Share on other sites More sharing options...
Victor Erthal Posted September 3, 2003 Share Posted September 3, 2003 Very nice, Uirsu! The light is great. I can see only a few sploches at the windows in some places. I guess tou could use a little bit less of opacity at the top glass material. Great use of light tracer. Can you tell us how long it took to render? duca! Todynho? Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted September 3, 2003 Share Posted September 3, 2003 Originally posted by Victor Erthal: Todynho? Hehehe... Internal joke! :ngelaugh: [] Rick Link to comment Share on other sites More sharing options...
Victor Erthal Posted September 4, 2003 Share Posted September 4, 2003 Hehe... Seems like Toddynho is a fuel for the brazilian 3d artist. See, its very usefull around here too, with club social. Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted September 4, 2003 Share Posted September 4, 2003 :ngelaugh: :ngelaugh: Indeed! :ngelaugh: :ngelaugh: [] Rick Link to comment Share on other sites More sharing options...
Wilson Iwazawa Posted September 4, 2003 Author Share Posted September 4, 2003 I can say that coke is a better fuel...it keeps us wake.... This render toke 12 hours to render 3000X4000 pixels...it because we turn off adaptative undersampling to avoid artifacts... Hugs Link to comment Share on other sites More sharing options...
bio-hazard Posted September 4, 2003 Share Posted September 4, 2003 nice render of the building, but imho the image could benefit from the addition of a more well developed and broader range of ground.. both fore and background image. i mean too much of the image surface is the building itself.. unless ofcourse you have chosen to deliberately crop the image for this post. Thanks Link to comment Share on other sites More sharing options...
Wilson Iwazawa Posted September 8, 2003 Author Share Posted September 8, 2003 bio-hazard, i agree this image is very cropped, this was not exactly intentional, but this building was to be constructed on a very dense area of the city. I didnt want to model the side building, but at the same time i didnt want to lie on entourage, so, the way i found was not show the sides of it...and to maintain the proportions, i cut the sky... Link to comment Share on other sites More sharing options...
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