NOOXY Posted September 2, 2006 Share Posted September 2, 2006 here's my latest guys..still a work in progress as i have to tweak some of my textures as u can see...but just want some c&C for anything that needs improving... modelled in C4D rendered with FINALRENDER stage 2 Link to comment Share on other sites More sharing options...
alikashan Posted September 2, 2006 Share Posted September 2, 2006 very nice image........... keep it up Link to comment Share on other sites More sharing options...
STRAT Posted September 2, 2006 Share Posted September 2, 2006 looking most ace feller, one of your best yet i see you're really getting to grips with FR. i've still got my copy sitting in it's box on my shelf. my main crit here is the floor tiles. that reflection looks a bit solid. give it some blurriness and falloff so it gradually dissapears. Link to comment Share on other sites More sharing options...
anindia Posted September 2, 2006 Share Posted September 2, 2006 very warm image, very nice.really great one. Link to comment Share on other sites More sharing options...
ebad Posted September 2, 2006 Share Posted September 2, 2006 very nice! I like this work... Just increase the segments of chairs. Link to comment Share on other sites More sharing options...
Thiago de Andrade Posted September 2, 2006 Share Posted September 2, 2006 So nice... keep posting Link to comment Share on other sites More sharing options...
JamesTaylor Posted September 2, 2006 Share Posted September 2, 2006 overall a nice image... i agree with strats comment about the fllor tile but would also add that i think the reflection value on many of your surfaces would benefit from being reduced slightly, things almost appear to wrapped in celophane at the min... most noticably on the bar and the roof joists, also there seems to be an issue with the reflections on the doors furthest from the camera. finally i not sure whats behind the camera in terms of the scen but the closest table looks to be slightly overexposed.. like i say overall a nice image my comments only represent minor issues really! Link to comment Share on other sites More sharing options...
Island J Posted September 2, 2006 Share Posted September 2, 2006 yo, This is tight. You improve with every post. Your best yet. Only two things,1 like noted b4 you should make some of those reflections blurry like the tile and the door. 2 for realism sake make the grout around the floor tiles about half the size and beef up the stool leg a bit, they dont look like they could support a man who eat green banana and dasheen at home and then go drink beer with the fellas Jose' ps what does the render time look like? Link to comment Share on other sites More sharing options...
NOOXY Posted September 3, 2006 Author Share Posted September 3, 2006 thanks guys for all the positive comments..like i said still a work in progress so all c&c will be taken into consideration..will post my final image soon... the brightness on the first table is a result of an opeing to a outside deck hence the brightness on the lower part of the image i think finalrender is a great gi render and alot than c4d default render IMO...this image in particular took bout 3 hours to render.. system specs: P4 3.2 with 2 gigs ram.... Link to comment Share on other sites More sharing options...
andreg Posted September 3, 2006 Share Posted September 3, 2006 Good work Overall great render. Same opinion as many in this post, you reflections are way too high on some materials and some blurred reflection would help a lot improving your render. Also I noticed that you dont see outside in the reflection of the door in the mirror. Keep it up:p Link to comment Share on other sites More sharing options...
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