archkre Posted September 7, 2006 Share Posted September 7, 2006 This appeared in the Sketchup forum, but applies for the rest of CG software too... Quick watercolor rendering method for when you bump into an old school client who doesn't like photorealistic rendering. Are you gonna lose that kind of clients? Not anymore. It only takes a CG rendering w/colors and shadows and another w/ linework. That can be done using 3dsMax+Illustrate/Penguin/Finaltoon/etc; Sketchup; Cinema4 ,etc. Follow this tutorial http://kaburaya.pobox.ne.jp/eng/photo_watercolor_e1.htm To adequate this method for architectural renderings, (2) layers with linework and shadows are required, toning one blueish and the other purpleish in PS. A third one with jiggled lines and no shadows could be also added. All these linework layers are on top of the duplicate of the colored layer w/shadows, and they are going to be in "multiply" mode. This duplicate of the colored layer w/shadows is where all the filters are going to be applied. Kaburaya uses Simplifier [ AmphiSoft free filter] first (other authors recommend KPT effects "pyramid filter" for the same purposes or even PS native Watercolor filter). Then Paint Engine filter is applied with Mountain poster preset. Then Outliner or Beyond Edger 4 (both free). Create a new layer in overlay mode and & fill it with 50% gray, then apply texture filter/sandstone preset. Do a new layer with a sky gradient in the bottom of the stack "a la Ernest BurdenIII" to give everything a warmth touch and you are done! Link to comment Share on other sites More sharing options...
BrianKitts Posted September 7, 2006 Share Posted September 7, 2006 did you by chance post the wrong link?.... the earlier page is more applicable to most architectural cg.... your link is more for adding texture to a final product, not a watercolor filtering. tutorial start (i think) http://kaburaya.pobox.ne.jp/eng/photo_watercolor_e1.htm edit: there ya go Link to comment Share on other sites More sharing options...
archkre Posted September 7, 2006 Author Share Posted September 7, 2006 did you by chance post the wrong link?.... the earlier page is more applicable to most architectural cg.... your link is more for adding texture to a final product, not a watercolor filtering. tutorial start (i think) http://kaburaya.pobox.ne.jp/eng/photo_watercolor_e1.htm Of course..., thank you for pointing my mistake! It starts at http://kaburaya.pobox.ne.jp/eng/photo_watercolor_e1.htm Link to comment Share on other sites More sharing options...
Susan Posted September 8, 2006 Share Posted September 8, 2006 I believe you are referring to a suggestion that I made regarding the purplish and bluish shadow layers. To be specific, I had said that I use a layer where the shadows on the sunward side are isolated and made purplish, or warm and the shadow layer for the sides facing away from the sun are made bluish. Then I used the smudge tool to soften shadow edges and a I also erased away softly within the shadow to make it less "graphic". Might as well provide the whole story. Link to comment Share on other sites More sharing options...
archkre Posted September 8, 2006 Author Share Posted September 8, 2006 Thanks for your contribution Susan and wellcome to much more greener pastures! Link to comment Share on other sites More sharing options...
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