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What features do you want?


Devin Johnston
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In order of priority:

 

1.- 10x speed increase

2.- Displacement

3.- Texture Baking

3.- Useful SSS

4.- Volumetrics

5.- Better exposure control

6.- Bounce control

7.- Color bleeding control

8.- Support for IES

9.- 3dsmax material converter to mxm

10.-maybe an alternative "biased" (spectral based) RS

11.-Animated sky

 

 

although with the first one, I would be very happy.

my2c

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Three simple things-

 

-*Much* more speed... every other request is minor by comparison.

-Make it so that every function that Studio does (poorly) can be done properly through the plugins. Studio is of no value to me whatsoever.

-Make material creation make sense.

 

And if they're feeling really ambitious...

 

-Hire someone with the english skills necessary to create a decent instruction manual.

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Honestly Maxer, we all know what the problems are with the software and the company- they know it too. It's the same old laundry list everyone has had here and on the MWR forum since 1.0 was released.

 

So, the problems are clear- isn't it about time that NL told us what they can do to fix them??? Their silence is deafening, and speaks volumes.

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Don't tell me I know that all to well, I guess they think that there is no point in adding new features until the ones we already have work correctly. I think part of the problem is probably some of the features listed just won't work with RS1, and we all know that speed is probably never going to be up to where we would like it.

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  • 3 weeks later...
Don't tell me I know that all to well, I guess they think that there is no point in adding new features until the ones we already have work correctly. I think part of the problem is probably some of the features listed just won't work with RS1, and we all know that speed is probably never going to be up to where we would like it.

 

wow, I did have a couple paragraphs in response to this but decided to keep it short and simple. I hope no potential newcomers to MW see this as it could turn them rite away from even considering the engine, not unlike myself.

 

Is it me or does this post seem a bit on the negative side?

 

-dave

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hey Maxer:

 

Ive only just started reading the maxwell threads in here as Im bored this morning and they looked interesting to read, and this was the first thread I read this morning and it appeared to me initially that you were a part of NL, thus my comment. Reading other threads I know now that your not but still cant help but notice that 90% of the threads I read about MW or NL are quite negative...

 

-dave

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Devin's not part of NL, but he's been able to test things that very few people can (like "What would be the impact of adding another 40 render nodes to this?"). And he's right: there are some limitations of the technology that become apparent after using it for a while The exact workings of the thing are a bit mysterious - they haven't published the kind of detailed description of exactly what the thing's doing that a few companies, like Chaos and Mental Images have - but you can make pretty good educated guesses about what's going to work and what isn't.

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