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realistic glossy rendering effect on 3d max


allwhiz
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so your interested in the sharpness? i doubt your original render would have been this blurry. it looks like you've done this in photoshop, with re-sizing, bluring and jpeg compression.

 

when you render out of max (or whatever s/w you use) dont use any special render filters other than the defaults, and render at minimum high resolution so you wont have to re-size it up (say atleast 2000x1500 pixels) and keep it saved as a tiff or tga file.

 

this should atleast make it crisp and non-blurred. as for the image quality, well thats something else to look at.

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