minus Posted April 23, 2003 Share Posted April 23, 2003 Did this a while ago. -- I liked the feel of it. "Concept 1". -- Modeled / Rendered in Lightwave. Link to comment Share on other sites More sharing options...
supaslims Posted April 24, 2003 Share Posted April 24, 2003 Looks nice! Can you tell more about settings? RPE? tolerance? intensity? etc... Plee to all LW users. Flood Newtek with your concerns of a lack of 'snap' functions in LW. Link to comment Share on other sites More sharing options...
minus Posted April 29, 2003 Author Share Posted April 29, 2003 The Rays Per Evaluation were set to 4X12, Monte Carlo Rendering... with Shading noise reduction on and Adaptive sampling turned off with Low AA. Turning Adaptive sampling off forces a complete re-render of each pass.... and each pass has the shading noise reduction "splotches" (however minor) in different places.... in the end it comps the render passes together and since the "splotches" are all randomized when it comps together it is further smoothed out so very little grain is evident. (does that make sense?). Radiosity intensity is set at 100% and that is pretty much it. -- Just one distant light providing light in the scene. For info on how you can use the snaping tools built into lightwave to do more then what is at first apparently possible... check this thread here. CgTalk Thread . -- I will agree though since I started out on Rhino...that even more snaping options would be great. -- And Construction planes would be *Super Great*. Link to comment Share on other sites More sharing options...
supaslims Posted April 29, 2003 Share Posted April 29, 2003 Tanx for tha link I know its been a gripe of LW users for a while now Link to comment Share on other sites More sharing options...
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