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Adobe Detail Challenge


muzzy
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This is my first time to enter to challenge. Rendered in 3ds max, background and some details in adobe. Here is my work.

44_large.jpg

 

I would really appreciate some feedback, critique on my render..

 

[ September 01, 2003, 09:26 AM: Message edited by: muzzy ]

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Hi muzzy, I agree with Jeff in re-reading the challage rules. I don't get too much of an adobe feeling from your rendering. As for quality of the rendering (modeling, texturing, lighting, etc...) you need more detail, edges are too sharp trying rounding them off. shadow edges are too crisp they need to be softened and lightened, your texturing feels too flat use some bump. your wood grain needs some uvw mapping and that background image needs to be alot better quality, it's too pixelated. well I hope this info helps, keep working on it and post your updates. if you run into problems with modeling, texturing, etc... be sure to ask for help but try to be as specific as you can. also can you post a wireframe?

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My poor english sometimes puts me in trouble. :ebiggrin: I totaly misunderstood this challenge.Thank you Tony. On the other hand, this project is a referance image from an old Turkish village called "CUMALIKIZIK" It is an adobe building but different style... I will try to improve my rendering along the critics and improve details. I will work on this along Lanni's suggestions.

 

Lanni, here is the link for wireframe.

 

http://www.cgarchitect.com/forum/filepush.asp?file=wire_3.jpg I hope this helps your question.

 

Thanks all of you for willing to help me.

 

[ September 01, 2003, 11:19 PM: Message edited by: muzzy ]

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