Brian Smith Posted September 20, 2006 Share Posted September 20, 2006 Just thought this might be an interesting post for some. In an attempt to drum up business from an old client, I rerendered an old project that was originally done with scanline. The new image was done in vray. The only changes made were vegeation, the paver material, cars and people. Nothing on the building (to include materials) changed at all. Link to comment Share on other sites More sharing options...
archytextural Posted September 20, 2006 Share Posted September 20, 2006 it's too bad it's not the same exact view. then we could REALLY compare them Link to comment Share on other sites More sharing options...
Brian Smith Posted September 20, 2006 Author Share Posted September 20, 2006 Yeah...I was thinking the same thing. I'll knock one out this weekend. I just liked the front view better. Link to comment Share on other sites More sharing options...
Guest nazcaLine Posted September 21, 2006 Share Posted September 21, 2006 what color mapping did you use? can you post the settings pls? i always have trouble with exteriors in vray, thay don't get as good as yours Link to comment Share on other sites More sharing options...
Iain Denby Posted September 21, 2006 Share Posted September 21, 2006 Brian You need to be careful with this. To me this says 'hey look, even when I use Vray my work is pretty much the same as it was'...because it is. If you improved things like your glass, people, composition etc, and even still used Scanline, the difference would be much greater and impress your client with something they would notice. Link to comment Share on other sites More sharing options...
STRAT Posted September 21, 2006 Share Posted September 21, 2006 they both look completely scanlined and completely devoid of any kind of gi or bounced lighting. it's you making them do this and not vray. they have great potential to look superb (they dont look too shabby now) but as Iain suggests, up-date some materials and objects to make them more 'life-like'. it looks uber clean and clinical. very cg'ish. and learn how to use vray's lighting facilities. correct me if i'm wrong, but you seem to be blaming vray for not improving the image. this is not the case. vray will improve the image if used correctly, but your basic model must evolve with it. i know it sounds a tad harsh, but lighting wise you must nail it, else all looks cg'ish and fake. learning to perfect your own lighting rig as well as vray's is important. Link to comment Share on other sites More sharing options...
Brian Smith Posted September 21, 2006 Author Share Posted September 21, 2006 Guys...I don't know why you think I'm blaming VRay for anything. I think the VRay lighting looks remarkably better than the scanline. I did not have a whole lot of time to play around with this scene. For example, I did not want reflections or transparency on the glass that would require building things inside the building or behind the camera's view. I simply thought the difference between Vray and scanline, when not making any changes to materials, in this particular scene were worth mentioning. Link to comment Share on other sites More sharing options...
STRAT Posted September 21, 2006 Share Posted September 21, 2006 I simply thought the difference between Vray and scanline, when not making any changes to materials, in this particular scene were worth mentioning. that is correct. that's also correct with any advanced renderer. just because someone might use vray, they'll still get almost identicle results as the scan liner if they dont optomise it specifically for vray and use vray's advanced lighting system. in essence then it just acts as another scanliner, only faster. Link to comment Share on other sites More sharing options...
manta Posted September 21, 2006 Share Posted September 21, 2006 I know exactly what Brian is trying to say, however I don't think his example is illustrating it, I myself have been amazed working on a scene, and simply turning GI on, and how realistic the results suddenly were... I also think Brian, if you want to impress your old client, you should go all the way with this and really knock his socks off... Link to comment Share on other sites More sharing options...
ronaldgaite Posted September 21, 2006 Share Posted September 21, 2006 they dont look the same?!! do they???! i mean im not a veteran like you guys but one look with is like boom, seen the difference. first image was like a raytrace by accurender without radiosity, i mean i do that. but the second one was completely changed. is it my eyes or am i right. or rather am i right or am i right! Sure wanna learn how to use Vray someday.. hu hu hu Ronski Link to comment Share on other sites More sharing options...
Brian Smith Posted September 21, 2006 Author Share Posted September 21, 2006 Gosh...well I didn't really want to spend any more time on this but I guess I should now. Like all of us, I barely find the time to do the necessities. Link to comment Share on other sites More sharing options...
cullen Posted September 21, 2006 Share Posted September 21, 2006 Just curious if anyone had any problems opeing the sample file in VIZ 2006? I keep getting errors. Link to comment Share on other sites More sharing options...
Brian Smith Posted September 21, 2006 Author Share Posted September 21, 2006 The files are images...why would you open in VIZ? Link to comment Share on other sites More sharing options...
cullen Posted September 21, 2006 Share Posted September 21, 2006 The files are images...why would you open in VIZ? Sorry. Hit back too many times, posted in the wrong thread. Link to comment Share on other sites More sharing options...
Justin Hunt Posted September 21, 2006 Share Posted September 21, 2006 I am going to play devils advocate here and say, look what you were able to do with scanline. With a little bit of tweeking you can get something comparable to Vray;) and get it to render quicker JHV Link to comment Share on other sites More sharing options...
Geoffc Posted September 22, 2006 Share Posted September 22, 2006 off topic: how did you model/render the clay tile roof? Did you actually model the indiviudal tiles manually and copy? Or is there an easier trick? Link to comment Share on other sites More sharing options...
Brian Smith Posted September 22, 2006 Author Share Posted September 22, 2006 It was modeled...just created a spline with the profile of tiles and extruded it. An important point is to delete the underside faces which are seen but add to the file size and rendering time. This roof took about an hour and required meticulous placement...but it's definitely worth the time. Link to comment Share on other sites More sharing options...
lecameleon Posted September 24, 2006 Share Posted September 24, 2006 Er.. do you mean to say that the changed sky, the changed ground/terrain do not contribute at all? I am not sure, but does it not affect the renders? Also, I am quite certain that the lights have been changed.. ah, nitpicking ... yes. VRay is great, I was just playing the Diablo's advocate... Link to comment Share on other sites More sharing options...
Brian Smith Posted September 24, 2006 Author Share Posted September 24, 2006 The main light, a standard direct light, did not change. The only difference between the lights in the 2 renderings was that the initial one had 3 fill lights to fake GI. Link to comment Share on other sites More sharing options...
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