archkre Posted October 31, 2003 Share Posted October 31, 2003 Where can I get a good tutorial on how to model drapes/courtains with Simcloth or similar? I am working with Interior Designers, who use very complex-stylish drapes and they are "the Achiles's heel " of my rendering/animations! Thank you Link to comment Share on other sites More sharing options...
alkis Posted October 31, 2003 Share Posted October 31, 2003 hi i dont normally use simcloth for curtains unless they need to be animated. if you are talking about curtains for stills then a good method is to use nurbs. the results are very believable and it is dead easy to do on top view make a nurbs curve that will form the top part of your curtain. you can make it a simple straight line or a wiggly line depending on wht kind of hanging you want then do another curved line with(nurbs again) and place at the bottom. this line has to be very wigly .just imagine the section line that you would see on a real curtain right at the bottom. then the only thing you need to do is join with the ruled surface modifier.you click on the first curve then on the second and hey presto max made a surface that looks like a curtain. hope i helped and that it wasnt too unclear regards alkis Link to comment Share on other sites More sharing options...
Arnel Posted November 1, 2003 Share Posted November 1, 2003 Try this http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=3608022 Link to comment Share on other sites More sharing options...
archkre Posted November 1, 2003 Author Share Posted November 1, 2003 Yes they work, but I mean complicated drapes, like the ones in very $$$ Florida homes ,with complex drapes wrapping around the rods and falling down ,like "barroque style" or something like that. Link to comment Share on other sites More sharing options...
Ernest Burden III Posted November 1, 2003 Share Posted November 1, 2003 Yes they work, but I mean complicated drapes...with complex drapes wrapping around the rods and falling down ,like "barroque style"I think you can get pretty far with deforming a basic polygon mesh: wrapping this over a rod adds a level of complication. But perhaps an un-necessary one--deconstruct the final image in your head. Do I really have to actually drape over and around a rod? What does it LOOK like and how to do that with the tools I have available to me. Try the idea of layering a few copies of meshes like in my example so they appear wrapped without actually being one object so twisted up. Think about if you will be close enough to the object to really see any difference. Can I do a plywood cutout with a texture painted on it? If these drapes are seen at the back of a room full of goopy furniture you may be able to get away with it. All that matters is how the final looks, not how it is made. Link to comment Share on other sites More sharing options...
nisus Posted November 3, 2003 Share Posted November 3, 2003 All that matters is how the final looks, not how it is made. )) nisus Link to comment Share on other sites More sharing options...
ishpalsingh Posted November 8, 2003 Share Posted November 8, 2003 hi haneet, for cloth hanging from table u can use ffd box or cylinder modifier (depending upon the plan of table) to plane. if u want detail about this ,look for this in max help for ffd modifier u will find a tutorial there also tell me to wich place and college do u belong ? Link to comment Share on other sites More sharing options...
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