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Simian + LWF


bguz
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Real bright (blown out) whites in the reflections. I had become comfortable working with it and then changed my work flow and now spend a lot of time making adjustments.

 

I have seen other posts of adjusting gamma for colors and was wondering if someone had come up with a way to do it for the Simian materials.

 

I really like working with the Simian Mats but might have to go back to making them myself if I can't get something that works well.

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The more I think about it, the more I think it is not a problem with the gamma adjustment in the Simian Mat, but the manipulations I had to do with the map I have in the reflection slot. I've had a hard time getting reflections to work well with the physical camera.

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