Jump to content

buzzing lines on texture maps


zoltan77
 Share

Recommended Posts

Hi,

 

I'm having a problem with texture bitmaps where any image that has fine lines in it will very obviously 'buzz' when rendered out. If I look at a still frame of the render, an approx single pixel dark line across a light background on the map will render very noticeably stair-stepped and aliased.

 

Is there way around this? I can't find any setting that will render maps properly smoothed. I don't think this is a field issue, I'm not rendering to fields. its a very simple scene, just images and movie clips mapped onto a cube, mostly defaut setting for everything.

 

thanks.

Link to comment
Share on other sites

that did the trick! thank you so much!

 

I have to go to .003 to take away the moire altogether, and unfortunately it does noticeably blur the rest of the map slightly. But the moire only shows up when the camera is farther away from the object, so as I move closer to it I can animate the value to bring it back into focus.

 

best,

 

-zoltan

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...