drvox Posted October 3, 2006 Share Posted October 3, 2006 Hi all I'm having problems assigning material to the house presented in the attached file. As you can see, I used a combination of boxes to build the house and when I assign the material it is visible the existence of different boxes... I could create a surface and use the "quick slice" tool to make the right cuts and use only one shape to model the wall...If so, I get a modelled surface viewing from outside, but If I look behind the wall (interior house viewing) I won't be able to see the cuts I made in the surface:( Any help?? Thanks a lot!! Link to comment Share on other sites More sharing options...
Guest nazcaLine Posted October 3, 2006 Share Posted October 3, 2006 what i see is just a mapping problem. Use the same uvwmap for all the elements. Even more, select all thegeometry with these material and apply a uvw modifier (this would be an instanced modifier). Link to comment Share on other sites More sharing options...
HomeBrewTJ Posted October 4, 2006 Share Posted October 4, 2006 The mapscaler modifier is always useful, too. Link to comment Share on other sites More sharing options...
drvox Posted October 4, 2006 Author Share Posted October 4, 2006 Thanks a lot..Got the problem solved... Anyway I think it would be much easier to model the house using splines, quick slice tool and extrude... but when I make some cuts, they are only visible from one side of the surface.... Does anybody know why does that happens? I Have those walls made with boxes and wanted to create holes to put windows and doors... Thanks, Regards Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now