Jump to content

antialising?


mskin
 Share

Recommended Posts

I like using the mental rayrenderer. i feel like i have pretty good control over it in terms of getting my materials, light levels etc to work the way i want them too. i have noticed though, that in order to get crisp lines i need to use the scan line renderer or completely whack up the sample per pixels in MR. The problom with that is my render time leaps through the roof. is there somehing im missing? - thanks.

Link to comment
Share on other sites

mraajt7.th.jpg

 

The width-Height value increases the quality and time. The higher the value, the higher the quality.

 

I usually use Mitchell at 4.0 to start with and sometimes need to increase it to 5 if there are a lot of thin elements in the image.

I might use Gauss for a soft landscape scene but wouldn't use it for architectural work.

 

If you use the online help, a search for 'mental aliasing' will give you a complete description of this section

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...