Andrew1 Posted October 11, 2006 Share Posted October 11, 2006 Hi Guy's, I have been recently working in spare time on personal project testing light and hdri reflections. Now at work we have both version of vray 1.5 rc2 and 1.47, I have got myself stuck without any conclusion regarding the differences in reflection with both versions. All the material setting are the same, render settings are the same light setup is also the same on both renders. Notice jaggedy edges with vray 1.5 rc2 on the left side of the speaker, where with 1.47 there are hardly any. I have tried to mess with interpolation settings in the material rollout, no results, checked antialiasing with several different settings, still that's no the problem. Have tried several different gi engines and no reluslts. This is strange I can not eliminate the jaggedy edges in vray 1.5, Anyone got any ideas regarding this issue that would be great. Hope someone can help Thanks Andrew Link to comment Share on other sites More sharing options...
Hao La Posted October 11, 2006 Share Posted October 11, 2006 Did you check the color mapping tab? Link to comment Share on other sites More sharing options...
kippu Posted October 11, 2006 Share Posted October 11, 2006 sub pixel mapping , in the color mapping roll out ...that will fix it Link to comment Share on other sites More sharing options...
sehul_2005 Posted October 11, 2006 Share Posted October 11, 2006 hi, this is sehul. thanks to all members os cgark. i m realy hapy 2 join this group. i want 2 know dt what is easy way 2 creat a carving design in 3ds max. please give me reply becose i m confuse at 1 place. Link to comment Share on other sites More sharing options...
Andrew1 Posted October 11, 2006 Author Share Posted October 11, 2006 sub pixel mapping , in the color mapping roll out ...that will fix it Thank you for your quick answer, I will check this out asap, just wondering why in vray 1.47 this was not an issue and here in 1.5 I have to check sub-pixel mapping... Thanks ! Andrew Link to comment Share on other sites More sharing options...
kippu Posted October 11, 2006 Share Posted October 11, 2006 well i dont know why they made it a separate option coz i switch it on all the time .. supposedly that option was always "on" in 1.47 from the help manual "In V-Ray 1.5, the default value for both the Subpixel mapping and Clamp output options is off. While this produces more correct renderings, you may get isolated bright dots caused by reflective or refractive caustics that did not appear with previous versions. To avoid these, you should turn both options on." Link to comment Share on other sites More sharing options...
Andrew1 Posted October 13, 2006 Author Share Posted October 13, 2006 Hey Kippu, Thanks, that did help, now I am getting nice sharp edge. Link to comment Share on other sites More sharing options...
sMs Posted October 14, 2006 Share Posted October 14, 2006 anyone knows a good reflectino tutorial? any link? Link to comment Share on other sites More sharing options...
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