NOOXY Posted October 11, 2006 Share Posted October 11, 2006 Hello all ...it's been loooooooooong since i've been here..really miss being back in this forum but got overloaded with projects. Guess uall know how that goes.. Anyway nice to be back looking forward to catching up on all what ive missed in here. Here's just a sample scene I did..rushed off in 2 days.CLIENT was very happy. Hope i'm not getting to rusty on the renderings..c&c most welcomed Link to comment Share on other sites More sharing options...
Zia Posted October 11, 2006 Share Posted October 11, 2006 Good work. It is too sharp, just if far distances be blurred, it will look exceptionally genuine. Link to comment Share on other sites More sharing options...
STRAT Posted October 11, 2006 Share Posted October 11, 2006 Hope i'm not getting to rusty on the renderings..c&c most welcomed nice to see you back again buddy, and no, ur not going rusty on the render front. although, you might be on the drawing front - either those buildings are way too small, or you have uber large people in there. Link to comment Share on other sites More sharing options...
Thiago de Andrade Posted October 12, 2006 Share Posted October 12, 2006 Strat is right. People are too big, and I'd take the saturation down a bit. Link to comment Share on other sites More sharing options...
3DIFX Posted October 12, 2006 Share Posted October 12, 2006 Looking good so far. Really nice view. Other than the previous comments, you have a texture mapping orientation problem on the hip roof of the bluish building. Link to comment Share on other sites More sharing options...
NOOXY Posted October 12, 2006 Author Share Posted October 12, 2006 thanks guys..defenately will repost hopefully with all bugs and fixes in place.. thanks alot Link to comment Share on other sites More sharing options...
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