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"help" v-ray glass and background


helenistikyay
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my guess is it would have something to do with your background, not the exit color. do you have a spherical environment map for a background or is it just a flat map?

 

It's kinda confusing me, cause if you are using a flat map, the reflection would be black, but the background should appear correct, yet that black is so strong.

 

try getting rid of your background map and make your background just a solid color. if that renders correctly, then you just need a better background map.

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Heya Ismail,

 

do you use exponential color mapping on this scene and do you

have "Affect background" checked in the Color mapping rollout?

 

If so, ... uncheck "Affect background". I could be wrong but I do

recall some other threads with this kinda problem. Hope this will

help ya. ;o)

 

 

take care

Oleg

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