devicox Posted October 13, 2006 Share Posted October 13, 2006 Hey all, I've been having some trouble recently with an interior scene. Dark splotches appear in odd places. Because we model in Rhino, I inmediately thought bad-geometry was the cause. After re-modelling some areas, cleaning up, and auditing every file... and reimporting... the splotches are still there. Does anyone recognize what this problem could be from the attached thumbnail? Link to comment Share on other sites More sharing options...
Andrew1 Posted October 13, 2006 Share Posted October 13, 2006 Show the wire frame shot, and the vray setting tab. Link to comment Share on other sites More sharing options...
Woody Posted October 13, 2006 Share Posted October 13, 2006 Don't know what renderer your using, but make sure you use the specific renderers material. Sploches like that tend to happenwhen you don't. Link to comment Share on other sites More sharing options...
devicox Posted October 13, 2006 Author Share Posted October 13, 2006 all objects uvw mapped. All vray materials. all objects capped. vray settings: settings 2: 3 vray lights at openings. smooth surface shadows, store to irradiance map checked. each on multipliers from 4 to 8. Link to comment Share on other sites More sharing options...
Fran Posted October 13, 2006 Share Posted October 13, 2006 The band of splotches looks like coplanar surfaces. The bullet holes, no clue. I have had Rhino 3ds meshes and Power Solids breps import as 2-sided. Two-sided meshes == bad. Link to comment Share on other sites More sharing options...
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