Siddharth Posted March 10, 2003 Share Posted March 10, 2003 hello i need help with lighting interiors. i am posting some images, tell me your views about it and if you know about some place i can get any tutorial on lighting. http://www.cgarchitect.com/forum/filepush.asp?file=Bed001.JPG Link to comment Share on other sites More sharing options...
kid Posted March 11, 2003 Share Posted March 11, 2003 What software are you using? If we know what you are using we can be a little more specific with our advise. Link to comment Share on other sites More sharing options...
nisus Posted March 11, 2003 Share Posted March 11, 2003 and pls post a larger image Link to comment Share on other sites More sharing options...
Raffaello.S. Posted March 11, 2003 Share Posted March 11, 2003 had you turned on Shadows?..i cant see any.. Link to comment Share on other sites More sharing options...
Siddharth Posted March 14, 2003 Author Share Posted March 14, 2003 thanx for the response guys. i am using 3ds max, there are 8 lights in the scene.the shadows are on. here are the latest images. http://www.cgarchitect.com/forum/filepush.asp?file=WBed02_1.jpg http://www.cgarchitect.com/forum/filepush.asp?file=WBed01_3.jpg Link to comment Share on other sites More sharing options...
STRAT Posted March 14, 2003 Share Posted March 14, 2003 quick tip - attenuate all lights and turn ambiant lighting off completely. Link to comment Share on other sites More sharing options...
Siddharth Posted March 14, 2003 Author Share Posted March 14, 2003 thanx for the quick tip, i have already done that. Link to comment Share on other sites More sharing options...
Siddharth Posted March 14, 2003 Author Share Posted March 14, 2003 thanx for the quick tip.is there anything else except adjusting the attenuation coz i have already tried it. Link to comment Share on other sites More sharing options...
RJL Posted March 16, 2003 Share Posted March 16, 2003 A couple of suggestions: 1. check your ambient color again - make sure it is pitch black 2. if you're relatively new to lighting in Max I would suggest assigning the default material (gray color) to all objects and, assuming all your light sources are similar, start testing one light at a time. Play with the Decay first rather than attenuation - which is a bit more complicated. By using this additive method you may arrive at better results quicker than trying to do everything at one (materials, multiple light sources, etc). Lastly, are you using MAX 5? If so then look into the Advanced Lighting features (Radiosity, Light Tracer, etc). Those methods calculate Global Illumination which helps. Link to comment Share on other sites More sharing options...
Reitveld Posted March 16, 2003 Share Posted March 16, 2003 Your scene looks washed in light and thus looks flat. If you take a look around your own room you will see that some things are in shadow and others are in deep shadow such that they can not be seen. I think you need a key light that will cast the hardest shadows and then a few low intensity omni lights to help fill in the other shadows. Link to comment Share on other sites More sharing options...
Siddharth Posted March 17, 2003 Author Share Posted March 17, 2003 here are some updates of my work. http://www.vi2.com/getFile/117720.jpg http://www.vi2.com/getFile/117722.jpg :winkgrin: Link to comment Share on other sites More sharing options...
jucaro Posted March 17, 2003 Share Posted March 17, 2003 can you post a wireframe screen cap showing your lights with all the gizmos turned on? have you checked your shadow bias and density? Link to comment Share on other sites More sharing options...
DelfoZ Posted March 17, 2003 Share Posted March 17, 2003 r u using radiosity or exposure control ??? Link to comment Share on other sites More sharing options...
STRAT Posted March 17, 2003 Share Posted March 17, 2003 not by the looks of it Link to comment Share on other sites More sharing options...
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