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residencial exterior


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Originally posted by sergio rocha:

need to work those materials, expand your opacity maps and model the roof tops ;)

he means there's a white edge round the people. make sure you adjust your opacity mapping to fit correctly.

 

and the roofing is flat and mapped by a material. it looks unrealistic. he means model it up proper. give it some body.

 

[ May 27, 2003, 02:18 AM: Message edited by: STRAT ]

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A darker, less saturated material would help tremendously. It also looks as though you are trying to simulate a standing seam, or metal roof. You probably would not see that on a residential, or maybe I am reading it wrong. Pay more attention to how the actual roof is built. Does it have a gutter, or some trim around the outside? DOes it have a flashing piece along the ridgeline, assuming it is a metal roof? These little details will help make it more believable. The only thing a map will not give you is the corregated profile against the sky background. You can overcome this by adding some trim piece to the ridge, which would be there anyway. I would also like to see more variation in the grass material, with a darker green.

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