mskin Posted October 22, 2006 Share Posted October 22, 2006 suppose i create a geometry, then apply materials and uvw map modifier. later, i modify geometry through boolean... then re-convert object to poly. How do i overwrite the previous uvw modifier on that object with a new uvw modifier, or get rid of the previous one? Link to comment Share on other sites More sharing options...
a_w Posted October 22, 2006 Share Posted October 22, 2006 Apply a UVW Mapping Clear modifier to get rid of your previous mapping. If you don't have that modifier, convert the object to an editable mesh, run the UVW Remove utility and then convert back to an editable poly. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now