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Is anyone really happy with Maxwell?


superbad
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By the way, I didn't mean to say that there was anything wrong with William deciding to give Maxwell an openminded effort to work. And I think he had a new baby in there somewhere to distract from such silliness as being mad at NextLimit.

 

Don't disagree, and certainly not blaming or criticizing anyone. Just thinking that both the groundswell of frustration and the clear breach of contract (ie not delivering) may have passed us by at this point. But I am nonetheless interested to see where it all go if William decides to pursue things further.

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  • 1 month later...

Hey guys!

 

After much trial and error, I have Sketchup working really well with Maxwell! Since the release of the new plugin last week, I am quite pleased. Sketchup materials work directly on export now as the Maxwell plugin copies them into the mxm folder as mxm materials.

 

MakeArchitecture, I have posted a link to another forum which I have obtained some sketchup material libraries based on the default maxwell textures which export directly into Maxwell with the same texture mapping coordinates. See http://www.pushpullbar.com/forums/showthread.php?t=3687

 

The sketchup materials to mxm conversion is pretty impresive too the glass material previews in the material browser looked quite nice. I have this setup at home, so I appoligize for not including samples.

 

I know you are working on a Mac and the pathnames are different, but I am also finding that putting all my materials into the .../textures folder mentioned earlier in this thread has worked miracles. I fixed an exported file that was giving me the same path bug as you mentioned. I have also fixed any path problems I have had by moving all image files (jpg,tga,png) in the MXM folder structure into the same textures folder. This also works for all the materials I have downloaded from the http://mxmgallery.maxwellrender.com/ website, which have numerous path issues.

 

I simply did a search within the windows folder structure for each of these file types .jpg, .tga .png. I am sure you can do this on Mac OS as well.

 

I hope that this helps.

 

Shaun

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There is good topic here.

So I'm new here and may speak a little far from your speaks but...

 

I think most of bugs in Maxwell solved in Last released version. I'm not so familiar with it but see it very powerful for realistic visualizations.

I want get render of my last in progress project "Schwerin Theater" with Maxwell and see how it work.

VRay is my default choice for architectural projects render. one important different between VRay and Maxwell is Time of render and it's important for me (that have not powerful system) so my choice will stay VRay for commercial projects but like work more Maxwell for my free times acts.

 

Again sorry if I speak out of your speaks.

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It's time to give it up, man. Take a deep breath, accept, move on.

 

i'm with u ernest.. i got sucked in by the hype early on and forked out for it, but as soon as i realise it was unusable for production i shelved it.

 

i do all my renderings high-res, so maxwell not an option at all for me.. can't wait a week for a render! maybe i'll have another look in 2010 when i have an 80 core processor... but probably not.

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VRay is my default choice for architectural projects render.

 

You have done some great work already. There is no need to question yourself. Just keep going. Its better to be a master of a few tools than a novice of too many.

 

 

i'm with u ernest.. i got sucked in by the hype early on and forked out for it, but as soon as i realise it was unusable for production i shelved it.

 

A lot of people did. In the end the real problem was not the product but the people behind it. Character matters.

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You have done some great work already. There is no need to question yourself. Just keep going. Its better to be a master of a few tools than a novice of too many.

 

 

thanks! But I always like test different softwares, and see what is new. I become so familiar with VRay but like see what's around maxwell. I see this engine, great for make reality and want test it and see how is it in my hands!

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  • 4 months later...

It's depend on which MR use for Exterior or Interior.

For Exterior my answer i'm happy and i can make money.

But for Interior my answer is no, because it's render time is killing me, i can't produce just a image with 40 hours render or more....

 

Bye

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It's depend on which MR use for Exterior or Interior.

For Exterior my answer i'm happy and i can make money.

But for Interior my answer is no, because it's render time is killing me, i can't produce just a image with 40 hours render or more....

 

Bye

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It's depend on which MR use for Exterior or Interior.

For Exterior my answer i'm happy and i can make money.

But for Interior my answer is no, because it's render time is killing me, i can't produce just a image with 40 hours render or more....

 

Bye

 

I'm pretty sure on the maxwell forums somebody discussed the fact that they give clients little "mini" renders (I don't know the size, but I'd guess around 400x400 maybe?). Maxwell can do these fairly quickly, and you're pretty much guaranteed not to get a crash.

 

Render a few of these overnight, send to client, get client to foot the bill of a rendering farm might be the way to go in some cases, especially once the client sees the quality renders that you are producing.

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