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creating a polygon/face from vertices


4d-infinite
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  • 4 years later...

I know this is a really old thread but this is the first result in google when you search for this problem so the solution better be here; the solution is pretty simple:

 

Polygon SubObject level, Create button (on the Edit Geometry rollout), click all the vertices, in sequence, starting and ending with the same one. 3D Snaps to Vertex (only) will help.

 

It is possibly the new poly will be created with the Normal facing the wrong way - just Flip it (Edit Polygons rollout) if that happens.

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  • 6 months later...

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