Tommy8 Posted November 1, 2006 Share Posted November 1, 2006 hi. when i do animation with vray proxy trees i have the same problem every time. noise on proxy tree. my setup are high now, and still i have some little noise. i want to solve this issue for good. those any one have suggestions ? here are my vray setup. vray 1.47 IR - high AA- QMC (2,8) , and NORMAL is checked thenx. Link to comment Share on other sites More sharing options...
manta Posted November 1, 2006 Share Posted November 1, 2006 Can we see a pic Link to comment Share on other sites More sharing options...
Tommy8 Posted November 1, 2006 Author Share Posted November 1, 2006 it's animation. Link to comment Share on other sites More sharing options...
Tyorl Posted November 1, 2006 Share Posted November 1, 2006 Heh... it isn't a problem what are your settings. In most cases u will get the noise and it is not of IRmap or LC settings. It is all about the math - QMC sampler. U could solve your problem if u tune yours AA settings, which AA sampler and filter are u using? Link to comment Share on other sites More sharing options...
Tommy8 Posted November 2, 2006 Author Share Posted November 2, 2006 here are my set up. the scene is exterior with lots of proxy trees. Link to comment Share on other sites More sharing options...
Tyorl Posted November 2, 2006 Share Posted November 2, 2006 First of all I'll recommend to use Area AA Filter instead the Mitchel-Netravali, those sharpen filters taking more time to calculate and in animation may become a cause of noise. U rather use Sharpen filters in AfterEffects, Combustion or any other software u using. The next one - try to tune yours Noise threshhold to 0.003-0.001. It will take more time to calculate but AA and your Seconary will be much better. If this all won't help try to increase Max Subdivs in Adaptive QMC AA to 10-12. And of course, I hope u're taking your IrMap from file for all sequence. Hope it help. Link to comment Share on other sites More sharing options...
Tommy8 Posted November 2, 2006 Author Share Posted November 2, 2006 tell me, 10-12??? on the qmc? it's not to much? but i need to test it. Link to comment Share on other sites More sharing options...
Tyorl Posted November 2, 2006 Share Posted November 2, 2006 It IS very high values but it may help. Try not to use all recommendation at the same time or your rendering time may become very big. Just the math as I understand it (min/max - 1/4)- when your bucket computing AA it takes 1 sample for AA if there is simple aa detail and if there are a lot of it it will take 4 samples. So for example computing the clear road will take 1 sample and for the leafes on the tree it will take 4 samples. And in each frame samples calculate randomly, so in next frame it will calculate 4 samples for leafes but places of these samples will be different. Are another suggestion - try to switch to Adaptive AA instead of QMC Hope my english isn't too bad and I explain quite clear. Link to comment Share on other sites More sharing options...
Tommy8 Posted November 5, 2006 Author Share Posted November 5, 2006 well, i think i did all this. maybe it's because this scene include hundreds of proxy?// thanks for your time, if i will find a solution, i will update this. Link to comment Share on other sites More sharing options...
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