MJL Imaging Posted December 1, 2003 Share Posted December 1, 2003 I'm new here, so bare with me. How do I get that warm fuzzy glow that I see in some renderings I've seen. Is that something that can be achieved directly in VIZ/MAX? More specifically, the intensity of light created by, say, a sunlight spilling into a space from outside. Link to comment Share on other sites More sharing options...
ingo Posted December 1, 2003 Share Posted December 1, 2003 Hi and welcome. The bloom you see is easier to create in your image editor, better control and you can change it over and over. Link to comment Share on other sites More sharing options...
Ras Posted December 1, 2003 Share Posted December 1, 2003 Hi Ingo Sounds good to me - but how? Tell us about the filters and other techniques you apply to obtain the mentioned results. Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted December 1, 2003 Share Posted December 1, 2003 http://www.cgarchitect.com/ubb/ultimatebb.php?ubb=get_topic;f=5;t=000446 Link to comment Share on other sites More sharing options...
ingo Posted December 2, 2003 Share Posted December 2, 2003 I usually select the highlights and put them on a different layer, that way i have more possibilities with blur,color, saturation and intensity, and grain if you want. Link to comment Share on other sites More sharing options...
nully Posted December 2, 2003 Share Posted December 2, 2003 Theres a way to do it in max: add a blur effect, select blur parameters - pixel selections, and change it to Luminance, reduce the brighten and blend parameters - try something like 20 for brighten and 20 for blend. works quite well but not as 'hands on' as doing it with photoshop Link to comment Share on other sites More sharing options...
ingo Posted December 3, 2003 Share Posted December 3, 2003 Well youre right, its much better to do it in your image editor, so you can easily fit it to your clients needs. I only use the nice tool called "corona" in Lightwave when i need a smoother look, because it renders in LW's 128Bit color space instead of the usual 32Bit. Much smoother and less banding visible, but you have to rerender the picture if looks not ok. Link to comment Share on other sites More sharing options...
MJL Imaging Posted December 15, 2003 Author Share Posted December 15, 2003 thanx for the help all, these methods have helped. Link to comment Share on other sites More sharing options...
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