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Tommy L
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Hello everyone,

I have a render which has been problematic from the outset (4million+ polys) and ive been tweaking to prevent crashing. Currently going ok, but the buckets are now taking a long time rendering parts of the screen where there is no geometry, only background. Usually the buckets just go through those bits really quick right?

Any ideas/settings/wrong tick-boxes?

 

Many thanks in advance.

Tom.

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