Tommy L Posted November 7, 2006 Share Posted November 7, 2006 Hello everyone, I have a render which has been problematic from the outset (4million+ polys) and ive been tweaking to prevent crashing. Currently going ok, but the buckets are now taking a long time rendering parts of the screen where there is no geometry, only background. Usually the buckets just go through those bits really quick right? Any ideas/settings/wrong tick-boxes? Many thanks in advance. Tom. Link to comment Share on other sites More sharing options...
jccloutier Posted November 8, 2006 Share Posted November 8, 2006 hdri backgrounds will gobble your resources for sure (if that's what your using). try using an 8-bit image if you can. also, uncheck affect background in linear multiply Link to comment Share on other sites More sharing options...
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