jericho0131 Posted November 7, 2006 Share Posted November 7, 2006 Hi. I am trying to make an animation of leaves' falling. I am using PF source. and the amount of the particle emitting is not that large. And I use lightcache for the GI engine. The problem is, when I render, 3ds max suddunly disappear. And I turned of GI for a test, and I get an error message saying , "error; UNHANDLED EXCEPTION: Irradiance map thread Last marker is at P:/dev/localvss/vray/vrender/src/vraygeom.cpp, line586: VRayobject::shade(), calling Mtl::shade()" But if I render only PF source with other one or two objects, it works fine. Is this some memory lacking problem? Has anyone seen this problem before? I use 3dsmax 8.0 and Vray 1.47 advanced and NatFX plugin. Thanks in advanved. Link to comment Share on other sites More sharing options...
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